Wed, 24th July 2002 : Webpage up and running. The first game area in Dark Disciples is nearly
complete and a download will be available in the next few weeks.
Wed, 7th Aug 2002 : First game area - comprising of 10 maps - almost complete (final play-testing is underway) - a game download should be available within a few days.
Wed, 21th Aug 2002 : Download now available! (see downloads section)
Wed, 4 Sept 2002 : Numerous minor bugs fixed. Version 1.0 has now been replaced by version 1.1 in the download section!
Fri, 13 Sept 2002 : More bugs fixed, and some cosmetic and functional changes implemented. The result? Version 1.2 download now available in the download section! A hint file is also now available in the 'cheats' section.
Sat, 24 May 2003 : New, more attractive website created for Dark Disciples version 2.0. It's nearly complete - honest :)
Fri, 29 Aug 2003 : New website is up and running but no finished game yet. I am still working on it...honest.
Fri, 2 Jan 2004 : Finally! Dark Disciples v2.0 is finished. Let the bug reports come rolling in!
Sun, 4 Jan 2004 : Discovered the website is all messed up when viewed with non-IE browsers. The website has been fixed and now runs fine with IE and Netscape.
Tue, 13 Jan 2004 : The "First person to win Dark Disciples and let me know" award goes to *Tim Oliver*. Congradulations.
Tue, 20 Jan 2004 : Dark Disciples v2.1 is complete. It is essentially the same game as v2.0 except that numberous bugs have been fixed, and certain aspects of the interface have been cleaned up.
Wed, 4 Feb 2004 : More bugs have been fixed and Dark Disciples v2.2 is now available.
Fri, 19 Mar 2004 : A few more (mostly minor) bugs have been fixed and the result is version 2.3 of Dark Disciples.
Thu, 16 Apr 2004 : More bug fixes, including a nasty inventory bug. Version 2.4 released.
Sat, 24 Apr 2004 : Version 2.4 has been updated. Special thanks to Engene Hung
for correcting copious typos and spelling mistakes in the NPC scripts.
Sun, 9 May 2004 : A Dark Disciples forum has been added.
Sun, 11 May 2004 : Thanks to Shockedfrog for clearing up some typos in the library menu option. Dark Disciples has been updated again, although I haven't declared a new 'version' as such.
Tue, 18 May 2004 : Thanks to Swifty for spotting and suggesting corrections for a number of bugs and also for correcting numerous text event typos.
Tue, 15 June 2004 : Dark Disciples v2.5 released (a few more minor bug fixes).
Tue, 15 June 2004 : SwiftyFix levels released! Swifty has trauled through the Dark Disciples levels making corrections
and improvments to the existing levels.
Tue, 15 June 2004 : A new webpage has been added, explaining how to use the level editor to make your
own levels.
Fri, 20 Aug 2004 : Ron Birmingham is the first to discover the secret word in the bonus mission. Well done. :)
Sat, 4 Sept 2004 : V2.6 of Dark Disciples released. A few minor fixes, a few improved graphic elements, and the SwiftyFix levels have
now been incorportated into the default 'Vanilla' game.
Sat, 26 Oct 2004 : Put up some screenshots and info for Dark Disciples II : The Entombed. Now I'm comitted. :)
Tue, 10 Nov 2004 : Swifties bug hunt through the Dark Disciples levels is complete. Dark Disciples v2.7 is now available. This is likely the last (final) version of DD to be released.
Wed, 29 Dec 2004 : v2.8 of Dark Disciples released. Thanks to DML for his bug and typo reports. :)
Tue, 15 Feb 2005 : v2.9 of Dark Disciples released. Added a combat alternative to the light beam puzzle and an extra combat orientated level in the dungeon under the eastern desert.
Wed, 27 Apr 2005 : v3.0 of Dark Disciples released. No big changes, just a few bugs squashed.
Sun, 22 May 2005 : v3.1 of Dark Disciples released. Fixed some bugs, including several that resulted from the introduction of the new levels in v2.9.
Sat, 28 May 2005 : v3.2 of Dark Disciples released. Fixed some bugs, including the long standing (and previously mysterious) vault bug.
Sun, 8 Jan 2006 : v3.3 of Dark Disciples released. Fixed some minor bugs that were reported over the last few months and made some cosmetic changes.
Tue, 13 Apr 2006 : v3.4 of Dark Disciples released. Doubled vault space and fixed up a couple of instances where items given to the player could be lost if their inventory was full.
* No further news is available at this time. *
If you have any queries or comments, I would be happy to hear from you. I am particularly interested in specific feedback about the game - what you liked and didn't like. Also, if you spot a bug, let me know! To send me an e-mail click here:
e-mail: lafebre@bigpond.com